Oh, sorry Bob, you died again because I couldn’t grab your leg so I grabbed your arm and pulled that off instead. Sorry Bob, you died because I couldn’t pull your leg off in time. Everything’s a bit shinier game modes have been expanded, and there’s a lovely narrator lady to guide you through your surgical training. Surgeon Simulator 2 simply builds on the groundwork laid by its predecessor. If you played the first Surgeon Simulator, you’ll have some idea of the core gameplay. Get ready for slapstick comedy, pulling patients’ limbs off, and laughing in frustration as you try in vain to pick up a syringe. After all, performing real, precise surgery in a video game wouldn’t be much fun – or would it? (I bet there’s a market for it.) Regardless, Surgeon Simulator 2 is not a game that takes itself seriously – and you, its player, absolutely should not take it seriously either. Of course, Bossa’s wacky surgical adventure is designed to be clumsy and awkward. That is, until you start playing Surgeon Simulator 2, where simply picking up an object is the hardest thing you’ll ever do. So simple that you’ll likely never consider the muscles and movements that go into such an action. Grabbing an object is not something you put much thought into, is it? You reach, you extend your fingers, then you wrap them around the object you want to pick up. After playing Surgeon Simulator 2 for 30 minutes, I’ll never take my hands for granted again.
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